Archive: 2014 July

Jul
31

Quick Update

Things I’ve done since the last update on Sportsball: Puck stuck prevention Basic sound effects and a couple of tunes Better hit/steal Basic blocking moves Can navigate menus with controllers UI menu toggle Pause menu Ball spin! Physics improvements Various […]

Jul
18

Dat PASS!

Much like shooting monsters in Space Invaders, the key to passing is to aim at where your target is going, not where it is. With that, and some handy prediction code courtesy of a stackoverflow user named “Broofa”, I was able […]

Jul
10

Deconfusination (aka Player Markers added)

Work continues. After a few successful playtests with friends, I had the following feedback: Which guy am I? Where am I? Wait, I thought I was that guy Of course, I was planning on adding player makers to show you […]

Jul
07

New Character!

I just got the 1st rough draft of the American football character from Chris! I spent today revamping the animation system so each character will default to a standard set of animations, but I can go in and make customizations […]

Jul
03

Basic Menu

It’s the little things in life that bring me the most joy. Now that I have sprite based text, I’m getting the menus in the game now!