A Winner is PAX South 2015
What a whirlwind of awesome. It’s late, I’m exhausted, and my brain is about mush, but I had to do a quick post and say what an amazing experience I had at the first PAX South. The game was a total hit, the booth was packed from almost the start of the show to the very end. Apparently Super Slam Dunk Touchdown got shout outs at 3 different panels and by Saturday people were packed in 4 layers deep to play the game.
If you were at the show and checked out SSDT, I want to thank you for making it a success. I had no idea what the reception would be, as this was the first public demonstration of the game. But the cheers, cries of anguish and shouts of victory were more than enough to convince me I am on the right track with this game. I’ll be pouring over all the feedback and working like crazy to deliver a better, more polished and more fun version of the game you all enjoyed at the show. Thanks again for supporting indie developers and keep on playing the games!
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Just wanted to say that this was by far the best/most fun game i played at PAX. Ive told all my buds about it and we have already held several hour long games in my living room. Looking foward to the full game, keep up the awesome work.