Archive: 2018 November

Nov
27

Now back to our program…ming

OOPS. Well it was a holiday and there was a lot of traveling so I’m behind on my bloggery. But I did lots of work so let’s take a lookery-loo, and I promise never to say lookery-loo again. Arcade Patchup […]

Nov
09

Targets revisited

Back to Training My Soccer training modes were not quite up to snuff, so I spent some time this week figuring out what the issue was and making the floor targets scene a little more nice. One major issue was […]

Nov
02

More ending work

There was a lot of work on secret ending stuff I can’t show this week, and also bug fixes. Like this bug: So another set of ending cases is handled, the story is progressing and I can’t show any of […]