Author: rick

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May
08

Mayday 2020

Isolation is taking a toll on my well being but things are a lot worse for a lot of people in the USA. So I’m thankful I can continue work on this project in good physical health and very grateful […]

Mar
22

Mid Isolation

What is a block? I’m not sure. But all this text is in one. I should upgrade WordPress more. 2020 Gets Worse I’m working from home as much as usual during the COVID-19 outbreak. I am sufficiently hunkered down and […]

Feb
06

2020 Vision

Season Mode Dev Update Here’s a progress update on Super Slam Dunk Touchdown development for Season Mode and Xbox One. Maybe you knew that from reading this post. Training Games Much work done on the second revision of these, and […]

Dec
03

2019 December Update

2019 and the end is in sight The end of the year that is! Just kidding, the end of Season Mode development is closer than it has ever been too, which really isn’t saying anything but sounds good. So here’s […]

Sep
13

2019 September Update

Jeez where do the years go. Here’s an update. SSDT + Season Mode / Xbox One = math? My brain hurts. Does anyone read these? So tired. Ye Olde Shoppe I decided to put a pause on the last bits […]

Aug
26

2019 August Update

Hey sports fans, here’s all the latest from the Tipping Goat studio. Season Mode More progress has been made on Season Mode, here’s a quick run down. Training / Minigames While I haven’t nailed down the award levels, there’s now […]

Jun
23

YADU

Yet Another Dev Update Things are still happening. I know! Xbox One Status Minigames/tutorial Season Mode work has resumed. As I’ve mentioned, I wanted to redo the tutorial after feedback from the MAGWest 2018 demo. Initially I had planned 12 […]

Feb
05

2019 February Update

The weekly blogs have stopped while I focus on building and selling a few arcade cabinets. I know some people are unhappy about my left turn to arcade building, so I want to give some updates on Season Mode and […]

Dec
06

Catching up part 2

The Haps So much is happening it is hard to keep up with what isn’t blogged about! I guess nothing has “actually” happened, but the “if I work real hard something might actually be happening” spidey sense is going off, […]

Nov
27

Now back to our program…ming

OOPS. Well it was a holiday and there was a lot of traveling so I’m behind on my bloggery. But I did lots of work so let’s take a lookery-loo, and I promise never to say lookery-loo again. Arcade Patchup […]