One of the main barriers to entry in Super Slam Dunk Touchdown is people not knowing how to play. Everything is described in the manual, but nobody has read an instruction manual since 1983. One of my goals with SSDT’s […]
A Super Slam Dunk Touchdown game development update. We’re talking about button glyphs, and how such a simple thing isn’t so simple when you support lots of different controllers. The video shows a few simple demonstrations of this. This feature […]
If you’re having trouble with Super Slam Dunk Touchdown, check out the new trouble shooting guide.
It’s been a while since this blog felt very bloggy. So much has happened since May 2014 when the studio was founded, and the Tipping Goat website has been stuck in “PLEASE BUY THE GAME” mode for too long. I felt […]
Got your own ideas and expectations for a Super Slam Dunk Touchdown Season Mode? It’s the free new feature coming this year to all buyers. Join the discussion on the Steam forums and chat with Tipping Goat during development.
Check out the release notes for all the latest features and fixes.
Last year around this time, I posted graphs drawn from player data recorded at PAX South 2015. That data was super useful for seeing how new players did with various sports their first time or two playing. Well, I’m back […]
New fixes, features and an all new game mode, available now in the latest version of Super Slam Dunk Touchdown! Want to know more? Check out the video below.
Buy Super Slam Dunk Touchdown DRM-Free from the Humble Store and get a Steam key, support charity, support Humble, and support indie game development!