Jun
04

The Quest For Clippy

One of the main barriers to entry in Super Slam Dunk Touchdown is people not knowing how to play. Everything is described in the manual, but nobody has read an instruction manual since 1983. One of my goals with SSDT’s […]

May
13

Development Vlog: Button Glyphs

A Super Slam Dunk Touchdown game development update. We’re talking about button glyphs, and how such a simple thing isn’t so simple when you support lots of different controllers. The video shows a few simple demonstrations of this. This feature […]

May
05
Apr
03

SSDT Trouble Shooting Guide

If you’re having trouble with Super Slam Dunk Touchdown, check out the new trouble shooting guide.

Mar
29

Slow but steady something something

It’s been a while since this blog felt very bloggy. So much has happened since May 2014 when the studio was founded, and the Tipping Goat website has been stuck in “PLEASE BUY THE GAME” mode for too long. I felt […]

Mar
03

Season Mode planning on the Steam Forums

Got your own ideas and expectations for a Super Slam Dunk Touchdown Season Mode? It’s the free new feature coming this year to all buyers. Join the discussion on the Steam forums and chat with Tipping Goat during development.

Feb
22

SSDT v1.3.3 is out on Steam and Humble

Check out the release notes for all the latest features and fixes.

Feb
08

Player Metrics 2: Metric Boogaloo

Last year around this time, I posted graphs drawn from player data recorded at PAX South 2015. That data was super useful for seeing how new players did with various sports their first time or two playing. Well, I’m back […]

Jan
24

AI pathfinding overhaul and new minigame

New fixes, features and an all new game mode, available now in the latest version of Super Slam Dunk Touchdown! Want to know more? Check out the video below.

Jan
04

SSDT Now on the Humble Store

Buy Super Slam Dunk Touchdown DRM-Free from the Humble Store and get a Steam key, support charity, support Humble, and support indie game development!