Tag: games

Tipping Goat announces Project ZOGAR

Tipping Goat, the indie studio behind Super Slam Dunk Touchdown formally announced it is working on a new title, currently codenamed Project ZOGAR. The game aims to be a top-view adventure title featuring melee combat and simple 3D graphics. Details were scant as of this writing, but an invite...

Extra Seasoning is Live on Steam!

Super Slam Dunk Touchdown gets major free content update for all Steam customers! Huddle up! The Extra Seasoning update brings loads of new content for 1-3 players either locally or with Steam’s Remote Play feature. Classic 6 player modes available too, along with upgraded CPU players. Season Mode Assemble...

Extra Seasoning Dev Update 11/2021

Steam update still in development, entering private beta. The Extra Seasoning update is almost ready. The major components are Season Mode and associated unlocks, PC controls, Steam Features and PC Features. Season Mode Season Mode comes with a lot to test. It’s a giant looping campaign with secrets and...

Official Xbox Trailer

The new trailer is live! Pass, punch and punt your way to sports victory on Xbox this Friday. Extra Seasoning With Season Mode Available for the first time August 27, this all-new content is debuting to a TV near you on the Xbox platform! Season Mode introduces the characters...

2019 December Update

2019 and the end is in sight The end of the year that is! Just kidding, the end of Season Mode development is closer than it has ever been too, which really isn’t saying anything but sounds good. So here’s some actual meaty details on what is going on...

2019 September Update

Jeez where do the years go. Here’s an update. SSDT + Season Mode / Xbox One = math? My brain hurts. Does anyone read these? So tired. Ye Olde Shoppe I decided to put a pause on the last bits of story mode and flush out some of the...

YADU

Yet Another Dev Update Things are still happening. I know! Xbox One Status Minigames/tutorial Season Mode work has resumed. As I’ve mentioned, I wanted to redo the tutorial after feedback from the MAGWest 2018 demo. Initially I had planned 12 new minigames (microgames?) which would focus on a specific...

SSDT: Arcade Edition (part 1)

For reals. I met the guys at Three Flip Studios at GDC a few years ago, and we’ve been indie dev buddies ever since. So when Rob asked me if I was interested in building a Super Slam Dunk Touchdown arcade cabinet, well of course I said “yes please...

TRAININGBUTTON

Super Slam Dunk Touchdown Season Mode development continues this week. With two basic training modes designed, it was time to put some UI on the Team HQ scene to be able to pick a training mode. Taking players into tryouts when a new character is unlocked is still the...