It’s almost been a month since my last “weekly” dev blog. Bad developer! Well, moving is tough. Most of my apartment is now unpacked, but the office has not gotten a lot of love. I have done some things SSDT […]
Aside from 8 million moving related things and lots of trips to the vet to keep 2 geriatric cats alive, some measurable amount of progress has been made on the SSDT Season Mode that everyone* is talking about! *not everyone […]
Local multiplayer is now ONLINE local multiplayer with Parsec! This amazing program allows you to stream games from your PC to your friends, but the best part is your friends can pick up an XInput game controller and play along! […]
Weekend sale starts tomorrow. Clicky linky for more texty.
Tipping Goat has returned from Washington state after demoing Super Slam Dunk Touchdown at the ID@Xbox pre-PAX event in Redmond. More than 50 indie devs were on site to demo their games on Xbox One and Windows. I’m happy to say […]
Thursday It was the final day of the show, and the last chance to see everything. PlayStation VR: Coming to a living room near you PlayStation 4 will be getting VR games, with the addition of PlayStation VR. These games […]
After much delay: Part 2 of the E3 2016 trip My computer is rebooted, and my hard drive is magically back. Scary! Well, I better finish the E3 blog while I can. Wednesday Two big hits of the show were right […]
Hey goats and goaties, I am compelled to share the state of things here at the Tipping Goat coral. As you may or may not know, Tipping Goat is a one man army. Army is a strong word. Perhaps a […]
Check out the Super Slam Dunk Touchdown instruction manual! It’s incomplete and subject to change and improvement as the game comes along. I’m also soliciting feedback from players for problems with the manual, or ideas for improving it.
First a bit of sad news, my game will not be called Sportsball. I started this game as a side project in 2009, and had my life been where I wanted it to be, I’d have finished it long ago […]