Tag: indie dev

Tipping Goat announces Project ZOGAR

Tipping Goat, the indie studio behind Super Slam Dunk Touchdown formally announced it is working on a new title, currently codenamed Project ZOGAR. The game aims to be a top-view adventure title featuring melee combat and simple 3D graphics. Details were scant as of this writing, but an invite...

Extra Seasoning is Live on Steam!

Super Slam Dunk Touchdown gets major free content update for all Steam customers! Huddle up! The Extra Seasoning update brings loads of new content for 1-3 players either locally or with Steam’s Remote Play feature. Classic 6 player modes available too, along with upgraded CPU players. Season Mode Assemble...

Extra Seasoning Dev Update 11/2021

Steam update still in development, entering private beta. The Extra Seasoning update is almost ready. The major components are Season Mode and associated unlocks, PC controls, Steam Features and PC Features. Season Mode Season Mode comes with a lot to test. It’s a giant looping campaign with secrets and...

Pc Version Work + Tips PLUS TRICKS ALSO

Post launch work continues. Steam Stream Dream Team Being able to utilize Steam’s Remote Play was an amazing experience during the pandemic. It has continued to be a lifeline for staying in touch with distant friends and staying social. So in addition to converting the existing Xbox release to...

Official Xbox Trailer

The new trailer is live! Pass, punch and punt your way to sports victory on Xbox this Friday. Extra Seasoning With Season Mode Available for the first time August 27, this all-new content is debuting to a TV near you on the Xbox platform! Season Mode introduces the characters...

Xbox Release Date: August 27

Super Slam Dunk Touchdown is teed up for launch August 27, 2021 for Xbox One and Xbox Series X|S! The Long Game Initially conceived in 2009 as “Sportsball”, Super Slam Dunk Touchdown was revealed to the world as a pre-alpha demo at PAX South way back in 2015. After...

Up to my helmet in it

Testing that is! There’s been a ton of it. Between testing with volunteers (and so can you!) and playing two handed with two controllers by myself, there’s been a lot. Probably there should be more, but here we are in the land of the one eyed army or something....

The Xbox One Goal

The game is buggy, and there’s more I’d like to do, but I’ve put off getting back to the thing I told myself time and time again to never get too far away from. Oops There’s probably a bunch I can’t talk about due to secret agreements and NDAs...

Mayday 2020

Isolation is taking a toll on my well being but things are a lot worse for a lot of people in the USA. So I’m thankful I can continue work on this project in good physical health and very grateful for the positivity fans have shown. SSDT is closer...

2020 Vision

Season Mode Dev Update Here’s a progress update on Super Slam Dunk Touchdown development for Season Mode and Xbox One. Maybe you knew that from reading this post. Training Games Much work done on the second revision of these, and they’re feeling a lot better. Soccer Training: Bull’s Eye...