Well this week started out great as you can see. My laptop decided it would no longer boot. As the sole employee of Tipping Goat, I got to be the IT guy and ended up fixing the hard drive with […]
Tag: indie dev
To keep myself on track I’ll be doing a weekly dev blog on Super Slam Dunk Touchdown’s progress for Xbox One. I’ve heard some complaints about the game not being done yet, so first here’s a brief-ish rundown on why. […]
Local multiplayer is now ONLINE local multiplayer with Parsec! This amazing program allows you to stream games from your PC to your friends, but the best part is your friends can pick up an XInput game controller and play along! […]
Weekend sale starts tomorrow. Clicky linky for more texty.
Oh yeah! This is still a thing, y’all! Woooo! I know it has been some time since the last big update, and I’ve been asked some variation on “When the hell is this game coming out on Xbox One?” a […]
Tipping Goat has returned from Washington state after demoing Super Slam Dunk Touchdown at the ID@Xbox pre-PAX event in Redmond. More than 50 indie devs were on site to demo their games on Xbox One and Windows. I’m happy to say […]
Why wait for the upcoming Season Mode expansion for an update? Opt-in to the SSDT Pre-Season Beta and get new art, new fixes, and new features right now!
After much delay: Part 2 of the E3 2016 trip My computer is rebooted, and my hard drive is magically back. Scary! Well, I better finish the E3 blog while I can. Wednesday Two big hits of the show were right […]
Hey goats and goaties, I am compelled to share the state of things here at the Tipping Goat coral. As you may or may not know, Tipping Goat is a one man army. Army is a strong word. Perhaps a […]
Coming soon, an opt-in beta for you to check out with new art, features, fixes and more. Check out the link for a sneak-peek at just some of what to expect from the free Season Mode expansion due later this year.