Tag: microsoft

Feb
02

Season Mode Dev Blogg 5: Extra Seasoning

Aside from 8 million moving related things and lots of trips to the vet to keep 2 geriatric cats alive, some measurable amount of progress has been made on the SSDT Season Mode that everyone* is talking about! *not everyone […]

Jan
19

Derv Blerg 3

Well this week started out great as you can see. My laptop decided it would no longer boot. As the sole employee of Tipping Goat, I got to be the IT guy and ended up fixing the hard drive with […]

Jan
05

SSDT Dev Blog

To keep myself on track I’ll be doing a weekly dev blog on Super Slam Dunk Touchdown’s progress for Xbox One. I’ve heard some complaints about the game not being done yet, so first here’s a brief-ish rundown on why. […]

Sep
13

State of the Goat September 2017

Oh yeah! This is still a thing, y’all! Woooo! I know it has been some time since the last big update, and I’ve been asked some variation on “When the hell is this game coming out on Xbox One?” a […]

Sep
07

Tipping Goat Goes to Microsoft (And PAX West!)

Tipping Goat has returned from Washington state after demoing Super Slam Dunk Touchdown at the ID@Xbox pre-PAX event in Redmond.  More than 50 indie devs were on site to demo their games on Xbox One and Windows. I’m happy to say […]

May
18

Thoughts on Backwards Compatibility

Sega As a kid I had a Sega Genesis (aka Megadrive), and one of the coolest things you could do with a Genesis was “downgrade” it with the Power Base Converter, turning it into a Sega Master System. As a […]