Tag: xbox one

Jun
23

YADU

Yet Another Dev Update Things are still happening. I know! Xbox One Status Minigames/tutorial Season Mode work has resumed. As I’ve mentioned, I wanted to redo the tutorial after feedback from the MAGWest 2018 demo. Initially I had planned 12 […]

Feb
05

2019 February Update

The weekly blogs have stopped while I focus on building and selling a few arcade cabinets. I know some people are unhappy about my left turn to arcade building, so I want to give some updates on Season Mode and […]

Sep
14

Microsoft Adaptive Controller

A quick hands-on video with the new Microsoft Adaptive Controller, and it works with SSDT!

Jul
13

Prepping for Pre-PAX

I don’t yet know if I’ve been selected for Microsoft’s Pre-PAX event this year yet, but I am working on a demo-able build just in case. I wrote up a big list of things I wanted fixed for a demo, […]

Jun
29

Performo

When coding a project, you can over-optimize too early, and do yourself no favors. There’s no sense in optimizing something that isn’t hogging the game down too much. Good coding habits can prevent a lot of issues. Well, it certainly […]

Jun
22

Week 25 (since I started counting)

Maybe. I didn’t mention it during my cranky, sick E3 review last week but I did accomplish a few things with the game, and I this week I did more. Aside from various bug fixes, here’s this week’s run down […]

Jun
16

E3 2000 and Late Teen

I’m not sure what my post title means, but I wanted to say “2000 and late teen” because in 2008 people were saying “2000 and late” for reasons I’ve never been clear on either, and uh, yeah. Um. So, E3. […]

Jun
09

Xback to Xbox One

This week was spent getting my office in better shape, which included finally re-setting up the Xbox One dev kit, and getting a build running on the Xbox One hardware. I also stumbled upon my old stash of Dogecoins, and […]

Feb
16

Dev Blog 7: sports points and tryouts

This week was bogged down with my horrible cold, but I don’t really get any days off so progress was made in spite of coughing up a lung. Gross! Xboxing I can’t get too far from the Xbox build, or […]

Feb
09

Dev Blog 6: Rockage and a cold

Looks like I’ve come down with something, just in time for the South Bay Button Mashers‘ indie games local showcase at AFK tomorrow. I feel pretty beat down but I am gonna make it, and will be using lots of […]