Tag: xbox

Launched on Xbox! Steam update coming!

It’s an exciting time to be a sports fan, Super Slam Dunk Touchdown has launched on Xbox! Thanks to Microsoft’s backwards-and-forwards-compatible platform, building the game for Xbox One means SSDT can be played on the shiny new Series X|S consoles! Xbox Rocks! I can’t speak to developing on other...

Official Xbox Trailer

The new trailer is live! Pass, punch and punt your way to sports victory on Xbox this Friday. Extra Seasoning With Season Mode Available for the first time August 27, this all-new content is debuting to a TV near you on the Xbox platform! Season Mode introduces the characters...

Xbox Release Date: August 27

Super Slam Dunk Touchdown is teed up for launch August 27, 2021 for Xbox One and Xbox Series X|S! The Long Game Initially conceived in 2009 as “Sportsball”, Super Slam Dunk Touchdown was revealed to the world as a pre-alpha demo at PAX South way back in 2015. After...

YADU

Yet Another Dev Update Things are still happening. I know! Xbox One Status Minigames/tutorial Season Mode work has resumed. As I’ve mentioned, I wanted to redo the tutorial after feedback from the MAGWest 2018 demo. Initially I had planned 12 new minigames (microgames?) which would focus on a specific...

Tipping Goat Goes to Microsoft (And PAX West!)

Tipping Goat has returned from Washington state after demoing Super Slam Dunk Touchdown at the ID@Xbox pre-PAX event in Redmond.  More than 50 indie devs were on site to demo their games on Xbox One and Windows. I’m happy to say Super Slam Dunk Touchdown was running on real Xbox...

State of the Goat July 2016

Hey goats and goaties, I am compelled to share the state of things here at the Tipping Goat coral. As you may or may not know, Tipping Goat is a one man army. Army is a strong word. Perhaps a one man group of five men, who aren’t terribly...

Development Vlog: Button Glyphs

A Super Slam Dunk Touchdown game development update. We’re talking about button glyphs, and how such a simple thing isn’t so simple when you support lots of different controllers. The video shows a few simple demonstrations of this. This feature will be in place for many popular types of...

Thoughts on Backwards Compatibility

Sega As a kid I had a Sega Genesis (aka Megadrive), and one of the coolest things you could do with a Genesis was “downgrade” it with the Power Base Converter, turning it into a Sega Master System. As a former NES owner, and friend of an SMS owner,...

Tipping Goat Goes to E3 2014 – Part 4

Last but not least, I headed to the Xbox mega-booth. Having published two titles on the XBLIG service, I was curious to learn more about ID@Xbox and what games indie devs had coming out. Again, there’s too many to mention, but here’s some that grabbed me. It took me...