TIPPING GOAT LLC PRESENTS
SUPER SLAM DUNK TOUCHDOWN
NOW WITH EXTRA SEASONING
INSTRUCTION MANUAL
TABLE OF CONTENTS
WINDOWS ONLY: STEAM CONTROLLER AND STREAMING -- IMPORTANT!!!!!
THE HOOP (SLAM DUNKING) – 3 PTS
LOAD THE GAME FROM THE XBOX DASHBOARD. YOU MUST BE SIGNED INTO YOUR XBOX PROFILE TO PLAY. IF YOU ARE NOT, YOU WILL BE PROMPTED AT THE “PRESS [A] TO BEGIN” SCREEN.
BE CERTAIN TO UNZIP THE SSDT ARCHIVE TO A NEW FOLDER BEFORE ATTEMPTING TO LOAD THE GAME. ONCE THE FILES ARE UNZIPPED, NAVIGATE TO THE NEW FOLDER AND RUN THE EXE FILE. TO UNINSTALL THE GAME, DELETE THE FOLDER YOU UNZIPPED.
LAUNCH THE GAME FROM STEAM AS YOU WOULD ANY GAME IN YOUR STEAM LIBRARY.
IT IS BEST TO CONNECT ALL GAME CONTROLLERS BEFORE LOADING THE GAME. ANY USB GAME CONTROLLER THAT CAN BE DETECTED BY WINDOWS SHOULD WORK WITH SUPER SLAM DUNK TOUCHDOWN FOR WINDOWS.
FOR NVIDIA SHIELD OR XBOX ONE, MAKE SURE ALL CONTROLLERS ARE PROPERLY SYNCED WITH THE DEVICE AND POWERED ON.
FOR XBOX, USE YOUR NORMAL XBOX CONTROLLERS LIKE NORMAL.
NOTE FOR WINDOWS: SOME CONTROLLERS SUCH AS THE XBOX 360 CONTROLLER HAVE A LIMIT OF 4 CONTROLLERS. YOU MAY MIX AND MATCH OTHER TYPES OF CONTROLLERS TO ACHIEVE 6 PLAYERS AT ONCE ON WINDOWS.
NOTE FOR WINDOWS: PLEASE DO NOT USE ANY ADDITIONAL XINPUT GAME CONTROLLER SOFTWARE SUCH AS “DS4 TOOL” AS IT MAY CAUSE THE GAME TO BELIEVE ONE CONTROLLER IS ACTUALLY TWO CONTROLLERS.
TO USE THE STEAM CONTROLLER YOU MUST RUN THE GAME FROM STEAM.
FOR MOST CONTROLLER ISSUES INCLUDING STEAMLINK, REMOTE PLAY, ETC, CHECK XINPUT. TITLE SCREEN->OPTIONS->USE XINPUT TO YES.
NOTE THAT IN SOME CASES XINPUT WILL LIMIT THE NUMBER OF CONTROLLERS TO 4.
GO FOR GOAL UNITS IN A SPORT GAMES TOURNAMENT. ARE YOU THE BEST? BECOME A WINNER IN THE…
SUPER SLAM DUNK TOUCHDOWN
YOU CAN ASSEMBLE A TEAM OF UP TO 3 SPORTS ATHLETES AND TAKE ON THE CPU OR FRIENDS WITH 1-6 PLAYER SPORTS ACTION. THE BEST WAY TO LEARN IS TO PLAY “SEASON MODE” WITH YOUR FRIENDS.
USE TEAMWORK TO PUNT, PASS AND PUNCH YOUR WAY TO VICTORY. PLAY DEFENSE, ASSIST THE GOALIE, GUARD YOUR TEAMMATE OR TACKLE THE REFEREE — THE PATH TO BECOMING A SPORTS CHAMPION IS UP TO YOU…
EXPERIENCE THE REAL THRILL OF 3D PHYSICS AS ADVANCED 16 BIT STYLE GRAPHICS FILL YOUR WIDE SCREEN TELEVISION. STEREO SOUND PUTS YOU IN CENTER OF THE GAME*. SUPER SLAM DUNK TOUCHDOWN IS A FRANTIC, ROWDY AND WILD ALL-SPORTS MASHUP.
*WHERE AVAILABLE
YOU’RE IN CONTROL OF THE ACTION. GRAB A CONTROLLER, OR ON WINDOWS YOU CAN USE YOUR KEYBOARD AND MOUSE. IT IS UP TO YOU, BUT THE PROS USE ANALOG STICKS TO AIM WITH PRECISION AND DOMINATE THE GAME.
GAME CONTROLLER: MOVE WITH THE STICK, USE THE “A” (OR “SHOOT”) BUTTON TO ACTIVATE A MENU OPTION. PRESS THE “B” (OR “PASS”) BUTTON TO CANCEL OR GO BACK. SOME SCREENS ALLOW YOU TO MOVE A MOUSE CURSOR WITH THE CONTROL STICK, AND USE THE “A” (“SHOOT”) BUTTON TO CLICK ON UI ELEMENTS. NOTE THAT CHANGING YOUR CONTROLS OR USING A NON-XINPUT CONTROLLER MAY HAVE DIFFERENT BUTTON LABELS AND EFFECTS. SEE THE CONTROL CONFIG SCREEN FOR MORE INFORMATION.
MOUSE (WINDOWS ONLY): CLICK THE UI BUTTONS WITH THE MOUSE TO ACTIVATE THEM. CLICK THE [X] ICON TO CLOSE A WINDOW OR GO BACK.
USE THE CONTROL CONFIG SCREEN TO ASSIGN YOUR BUTTONS. BUTTON LAYOUT MAY VARY DEPENDING ON CONTROLLER TYPE. BELOW ARE LISTED THE DEFAULT XBOX CONTROLS.
ANALOG STICK: MOVE / AIM WHILE SHOOTING OR PASSING
A BUTTON: SHOOT / FIGHT
B BUTTON: PASS / SWAP PLAYER WITH CPU
RIGHT BUMPER: TURBO BOOST / DEFLECT ATTACK
START/HAMBURGER BUTTON: PAUSE / QUIT
USE THE KEYBOARD AND MOUSE, OR KEYBOARD ALONE FOR MORE OPTIONS TO CONTROL YOUR PLAYER.
THE DEFAULT KEYBOARD CONTROLS ARE:
WASD = MOVE AND AIM
J = SHOOT / FIGHT
K = PASS / SWAP PLAYER WITH CPU
L = TURBO BOOST / DEFLECT ATTACK
ESC: PAUSE / QUIT
FOR MORE PRECISE KEYBOARD PLAY, AIM AND SHOOT WITH THE MOUSE.
THE DEFAULT MOUSE CONTROLS ARE:
LEFT MOUSE BUTTON = SHOOT / FIGHT
RIGHT MOUSE BUTTON = TURBO BOOST / DEFLECT ATTACK
MOUSE BUTTON 4 = PASS / SWAP PLAYER WITH CPU
YOU CAN USE KEYBOARD KEYS OR THE MOUSE FOR ANY OF THE ACTIONS, BUT IF YOU WANT TO AIM WITH THE MOUSE, HOLD THE “SHOOT” BUTTON ON THE MOUSE AND DRAG THE MOUSE IN THE DIRECTION YOU WANT TO SHOOT THE BALL. RELEASE THE MOUSE BUTTON TO SHOOT.
FROM THE TITLE SCREEN, CLICK OPTIONS AND THEN CLICK CONFIG CONTROLS.
XBOX: CHANGING THE CONTROLS AFFECTS ALL CONNECTED CONTROLLERS. MOVE THE MOUSE CURSOR WITH THE STICK. CHOOSE THE BUTTON YOU WANT TO USE AND CLICK THE “A” (OR “SHOOT”) BUTTON. CHOOSE THE ACTION YOU WISH TO USE FOR THIS BUTTON FROM THE OPTIONS. IF YOU WANT TO CHANGE AN EXISTING BUTTON, FIRST ASSIGN ITS ACTION TO ANOTHER BUTTON.
XBOX NOTE: CHANGING THE “SHOOT” AND “PASS” BUTTONS WILL ALTER THE MENU BUTTONS AS WELL.
WINDOWS: FROM THE CONTROL CONFIGURATION SCREEN YOU CAN CYCLE THROUGH ALL THE TYPES OF GAME CONTROLLERS YOU HAVE CONNECTED, AND CONFIGURE THE BUTTONS FOR EACH TYPE, INCLUDING KEYBOARD AND MOUSE.
THE KEYBOARD AND MOUSE CONFIG IS LAST IN THE LIST, AFTER ALL THE CONTROLLERS.
TO SET A BUTTON:
WINDOWS NOTES:
IT’S IMPORTANT TO CONTROL YOURSELF UNDER PRESSURE. HERE’S HOW!
THERE ARE 4 WAYS TO SCORE. MASTER THEM ALL TO BECOME THE GREATEST SPORTS LEGEND.
-OR-
NOTE: SOME PLAYERS CAN GET THE BALL OVER THE GOALIES HEAD!
-OR-
-OR-
-OR-
LEARN THEM ALL TO ASSEMBLE THE BEST SPORTS TEAM.
SOCCER PLAYER – GO FOR THE GOOOOOOOAL!
DUNK STYLE
QUICK SHOT STYLES - VARIOUS
CHARGE SHOT - FIELD GOAL
LONG PRESS FOR POWERFUL PUNT CHARGE SHOT (FIELD GOAL)
FIGHTING
SLIDE TACKLE STEAL IS WEAK BUT GIVES A SLIGHT BOOST AND TAKES THE BALL AWAY FROM YOUR OPPONENT.
HOCKEY PLAYER – TOUGH AND RUTHLESS!
DUNK STYLE
QUICK SHOT STYLES - NET
CHARGE SHOT - NET (WEAPONIZED)
LONG PRESS FOR WEAPONIZED SLAP SHOT CHARGE SHOT (NET).
KO PLAYERS WITH WEAPONIZED CHARGE SHOT. WEAPONIZED SHOTS RICOCHET AND CAN HIT MULTIPLE PLAYERS.
FIGHTING
THIS MID-LEVEL ATTACK FLATTENS MOST PLAYERS EASILY. ATTACK DURING TURBO FOR A POWERFUL CROSS-CHECK THAT CAN KO ANYONE.
AMERICAN FOOTBALL PLAYER – TOUCHDOWN FOR USA
DUNK STYLE
QUICK SHOT STYLES - NET
CHARGE SHOT - FIELD GOAL
LONG PRESS FOR LACES OUT CHARGE SHOT (FIELD GOAL)
FIGHTING
KO ANY PLAYER WITH A POWERFUL TACKLE. MISS AND YOU WILL RECOVER LONGER.
ROLLER DERBY PLAYER – HELL ON QUADS
DUNK STYLE
QUICK SHOT STYLE - NET
CHARGE SHOT - NET (WEAPONIZED)
LONG PRESS FOR WEAPONIZED FAST BOWL SHOT (NET).
KO PLAYERS WITH WEAPONIZED CHARGE SHOT. WEAPONIZED SHOTS RICOCHET AND CAN HIT MULTIPLE PLAYERS.
FIGHTING
USE SINGLE SHOULDER CHECK ON WEAKER OPPONENTS, FOR STRONGER OPPONENTS LAND TWO CONSECUTIVE SHOULDER CHECKS.
BASKETBALL PLAYER – SLAM DUNK FOR THE GOLD
DUNK STYLE
QUICK SHOT STYLES - HOOP
CHARGE SHOT - FIELD GOAL
LONG PRESS FOR LOB CHARGE SHOT (FIELD GOAL)
FIGHTING
THE WEAK BUT USEFUL FAST BREAK STEAL GRANTS A SPEED BOOST AFTER STEALING THE BALL. DURING FAST BREAK, SHOT ACCURACY IS INCREASED. USE TURBO FOR ADDITIONAL SPEED BOOST.
BASEBALL PLAYER – PITCH A HOME RUN
DUNK STYLE
QUICK SHOT STYLES - FIELD GOAL
CHARGE SHOT - NET
LONG PRESS FOR WEAPONIZED FASTPITCH CHARGE SHOT (NET).
KO PLAYERS WITH WEAPONIZED CHARGE SHOT. WEAPONIZED SHOTS RICOCHET AND CAN HIT MULTIPLE PLAYERS.
FIGHTING
ONE PUNCH IS ONLY EFFECTIVE AGAINST WEAKER OPPONENTS. TRY TWO OR THREE QUICK PUNCHES IN A ROW TO TAKE DOWN ANYBODY.
KEEPER OF THE NET
THE GOALIE IS UNDER CPU CONTROL. YOU MUST USE CUNNING AND SKILL TO OUTWIT THE GOALIE.
TIPS:
YOU NEVER KNOW WHAT BALL THE REFEREE WILL THROW. LEARN THEM ALL!
BASEBALL HERE’S THE PITCH SIZE: 7.3 CM MASS: 145 G BOUNCE: LOW FRICTION: LOW SHAPE: ROUND | BASKETBALL REBOUND THE ROCK SIZE: 24.1 CM MASS: 623 G BOUNCE: HIGH FRICTION: MED SHAPE: ROUND |
BOWLING BALL KNOCK ‘EM DOWN SIZE: 21.5 CM MASS: 6803 G BOUNCE: LOW FRICTION: LOW SHAPE: ROUND | FOOTBALL PASS THE PIG SKIN SIZE: 29 CM TIP TO TIP MASS: 425 G BOUNCE: MED FRICTION: MED SHAPE: POINTY EGG |
HOCKEY PUCK GO WHERE IT’S GOING SIZE: 7.62 CM MASS: 170 G BOUNCE: LOW FRICTION: LOW SHAPE: PUCK | SOCCERBALL FANCY A GAME OF FOOTY? SIZE: 23 CM MASS: 425 G FRICTION: LOW BOUNCE: MED SHAPE: ROUND |
TENNIS BALL VOLLEY UP A SMASH SIZE: 7.3 CM MASS: 57.5 G BOUNCE: HIGH FRICTION: MED SHAPE: ROUND | ??? YOU NEVER KNOW IF THERE MIGHT BE MORE TYPES OF BALLS. |
IN THE WILD WORLD OF SPORTS, ALL THINGS ARE POSSIBLE. YOU MUST BE ALERT AND DO YOUR BEST WHEN NON PLAYER CHARACTERS GET INVOLVED IN THE GAME
REFEREE
AKA THE ZEBRA
HE TRIES TO MAKE THE GAME A FAIR MATCH, BUT HE CAN GET IN THE WAY OF YOUR SHOTS AND FIGHT MOVES. EASY TO OVERLOOK, THE REF IS A DYNAMIC ELEMENT IN THE GAME AT ALL TIMES.
THE STREAKER
AKA THE NAKED GUY
WHY IS THIS FAN SO CRAZY? HIS LOVE OF THE GAME COMPELS HIM TO RUN AROUND THE FIELD WITH NO CLOTHES ON. BEAT HIM UP OR HE WILL STEAL THE BALL! (COURT AND TURF ONLY)
SPORTS HAM ICE RESURFACER
AKA THE “HAMBO”
IT IS THE HAMBO DRIVER’S JOB TO CLEAN THE ICE. BUT SOMETIMES HE DRIVES ONTO THE ICE DURING THE MATCH BY MISTAKE. WHEN YOU HEAR HIS SPECIAL MUSIC, DON’T GET HAMBOWNED! (ICE ONLY)
THE MARCHING BAND
LET’S GO BAND!
THEY ARE SUPPOSED TO PLAY AT HALF TIME BUT SOMETIMES THEY GET TOO EXCITED ABOUT THE MUSIC. TRY TO MAKE THE BEST OF IT AND DON’T RUN INTO THEM, MUSICAL INSTRUMENTS CAN BE DANGEROUS. (TURF ONLY)
BANANA PEELS
BANANAS MAY BE HEALTHIER THAN HOTDOGS, BUT CARELESS FANS CAN MAKE A MESS. DON’T SLIP UP! (COURT AND TURF ONLY)
HATS
AFTER A HATTRICK, FANS WILL THROW HATS ON TO THE ICE. THEY MAY PRESENT A SLIGHT OBSTACLE TO PLAY. TRY TO COLLECT THEM INTO YOUR LOCKER ROOM.
STADIUM LIGHTS
I HOPE THEY ARE PROPERLY SECURED TO THE CEILING...
THERE ARE MANY WAYS TO SCORE. MASTER THEM ALL IF YOU CAN.
GUARDED BY THE GOALIE, THIS IS THE HIGHEST SCORING GOAL IN THE GAME. PLAYERS WHO SHOOT FOR THE NET MUST USE TEAMWORK, CUNNING AND SPEED TO SCORE BIG. AIMING SHOTS IS CRITICAL. DON’T FIGHT THE GOALIE!
PLAYERS WHO CAN SHOOT FOR THE FIELD GOAL HAVE A CHANCE TO SINK A BASKET, IF YOUR AIM IS TRUE AND YOU ARE THE RIGHT CHARGE AND DISTANCE FROM THE HOOP. BUT ONLY THE BASKETBALL PLAYER IS THE TRUE MASTER OF THE RIM.
WHEN USING THE BASKETBALL PLAYER, AIM CAREFULLY TOWARDS THE HOOP AND CHARGE UP THE SHOT FOR ACCURACY. CHARGE TOO LONG HOWEVER, AND HE WILL LOB IT FOR A FIELD GOAL.
EVERYONE CAN SLAM DUNK! USE TURBO TO GET IN BETWEEN THE DUNK LINES BEFORE THE GOALIE, AND THEN TAP THE “A” (“SHOOT”) BUTTON TO START THE DUNK. ONCE IN THE AIR, TIME THE “A” (“SHOOT”) BUTTON AGAIN TO SINK THE BASKET. EACH PLAYER IS DIFFERENT!
FOR PLAYERS WHO SHOOT FOR THE FIELD GOAL, AIM AND CHARGE ENOUGH TO GET THE BALL BETWEEN THE POSTS FOR AN EASY 2 POINTER, ASSUMING THE OTHER TEAM DOESN’T GET YOU FIRST.
OTHER GAME MODES SUCH AS CHALLENGE MODE AND FREE-FOR-ALL MODIFY THE SCORING. SEE THE IN-GAME SCORING DIAGRAM FOR INFORMATION.
KNOW THE SCORE BEFORE YOU PLAY!
THIS INFORMS YOU THAT TIPPING GOAT LLC HAS CREATED THIS SOFTWARE FOR YOUR ENJOYMENT. YOU MAY PRESS THE HAMBURGER BUTTON (XBOX) OR ESC (WINDOWS) TO SKIP THIS SCREEN ONCE YOU ARE FAMILIAR WITH IT.
NOTE: THE GAME IS LOADING DURING THIS SCREEN SO YOU AREN’T SAVING A LOT OF TIME BY SKIPPING IT.
THIS SCREEN CONTAINS THE MAIN MENU. MOVE THE CURSOR TO NAVIGATE AND CLICK THE BUTTONS WITH THE “A” (OR “SHOOT”) BUTTON ON YOUR CONTROLLER. WINDOWS: YOU MAY ALSO NAVIGATE MOST SCREENS WITH THE MOUSE .
HOW MANY PEOPLE ARE YOU?
1-3 PLAYERS
1-6 PLAYERS
PICK YOUR PLAYERS AND GAME OPTIONS, AND GET READY FOR ALL THE SPORTS!
MOVE ANY ANALOG STICK CONNECTED TO YOUR PC AND YOU WILL BE ASSIGNED A PLAYER NUMBER. MOVE THE PLAYER NUMBER TO YOUR DESIRED TEAM (IF APPLICABLE) AND PLAYER. PRESS THE SHOOT BUTTON TO SELECT A PLAYER, OR THE PASS BUTTON TO CANCEL YOUR SELECTION. YOU MAY ALSO CHANGE THE FIELD TYPE BY SELECTING THE FIELD ICON AT THE TOP OF THE SCREEN, AND ADJUST GAME OPTIONS BY SELECTING THE OPTIONS BUTTON.
MOVE YOUR PLAYER ICON OVER A “CP” PLAYER TOKEN AND PRESS THE SHOOT BUTTON TO PICK UP THE “CP” PLAYER TOKEN. MOVE THE TOKEN TO THE DESIRED PLAYER AND TEAM AND PRESS THE SHOOT BUTTON AGAIN TO PLACE IT.
CYCLE THROUGH UNLOCKED COLORS BY CLICKING ON THE UNIFORM AT THE TOP OF THE SCREEN FOR EACH TEAM.
WHEN ALL PLAYERS ARE READY, PRESS THE “A” (OR “SHOOT”) BUTTON TO BEGIN THE COUNTDOWN, OR THE “B” (OR “PASS”) BUTTON TO CANCEL THE COUNTDOWN.
FOR COMPETITIVE PLAY, THE HOME TEAM WILL TRY TO SCORE BY BRINGING THE BALL TO A GOAL AREA ON THE RIGHT SIDE OF THE FIELD. THE AWAY TEAM WILL ATTEMPT TO SCORE ON THE LEFT SIDE GOAL. PLAYER NUMBERS INDICATE WHICH PLAYER IS CONTROLLED BY WHICH HUMAN. PLAYERS WITH NO NUMBER UNDER THEM ARE UNDER CPU CONTROL.
DURING MATCHES, A CLOCK DISPLAYING THE TIME LEFT IN THE QUARTER APPEARS AT THE TOP OF THE SCREEN. THE CURRENT SCORE AND THE CURRENT QUARTER NUMBER INDICATION IS ALSO DISPLAYED. THE OBJECTIVE OF SPORTS IS TO ACCUMULATE MORE POINTS THAN THE OTHER TEAM BEFORE THE TIME RUNS OUT.
BY DEFAULT, THE END OF EACH QUARTER BRINGS YOU TO THE HALFTIMES SCREEN. THIS SCREEN GIVES A BRIEF SUMMARY OF THE LAST QUARTER AND ALLOWS TEAMS TO CHOOSE NEW PLAYERS. TO CHOOSE A NEW PLAYER, PRESS THE “B” (OR “PASS”) BUTTON TO DESELECT YOUR PLAYER, THEN NAVIGATE YOUR PLAYER NUMBER TO ANOTHER PLAYER TYPE AND PRESS THE “A” (OR “SHOOT”) BUTTON TO SELECT.
WHEN ALL PLAYERS ARE READY, PRESS THE “A” (OR “SHOOT”) BUTTON TO BEGIN THE COUNTDOWN, OR THE “B” (OR “PASS”) BUTTON TO CANCEL THE COUNTDOWN.
AFTER THE LAST QUARTER, THE GAME WILL END. PRESS THE “A” (OR “SHOOT”) BUTTON TO RETURN TO THE TITLE SCREEN AFTER THE GAME ENDS.
THE GAME WILL GO INTO SUDDEN DEATH OVERTIME WHEN TIME RUNS OUT. THE NEXT SCORE WINS THE GAME SO MAKE SURE YOUR TEAM MAKES IT.
THERE ARE VARIOUS WAYS TO CONFIGURE THE MATCH YOUR WAY! GAME OPTIONS ARE AUTOMATICALLY SAVED FOR YOUR CONVENIENCE. CLICK THE “OPTIONS” BUTTON FROM THE CHARACTER SELECT SCREEN USING THE MOUSE OR BY NAVIGATING A PLAYER ICON TO THE BUTTON AND PRESSING “SHOOT”. USE THE OPTIONS MENU TO ADJUST MOST GAME OPTIONS. GAME OPTIONS AVAILABLE DEPEND ON GAME MODE.
FIELD TYPE MAY BE ADJUSTED BY CLICKING THE FIELD TYPE ICON AT THE TOP OF THE CHARACTER SELECTION SCREEN.
CLICK THE [-] OR [+] BUTTONS TO CHANGE THE AI LEVEL OF THE CPU
AT THE TOP OF THE TEAM SELECTION SCREEN IS THE FIELD TYPE. CLICK IT TO CYCLE THROUGH THE DIFFERENT TYPES. YOU MAY CHOOSE:
*NOTE THAT THE FIELD TYPE IS RANDOMLY SELECTED WHEN YOU ENTER THE CHARACTER SELECT SCREEN.
CHOOSE THE LENGTH OF THE ARENA BY CLICKING ON THE SIZE ICON.
CHANGE THE GAME BY CHANGING ALL THE POINTS
HOW LONG DO YOU WANT TO PLAY?
TOTAL TIME IS DISPLAYED AT THE BOTTOM OF THE GAME TIME WINDOW. THE TOTAL TIME IS THE LENGTH OF EACH QUARTER, MULTIPLIED BY THE NUMBER OF QUARTERS, WHICH IS DETERMINED BY THE NUMBER OF HALFTIMES. EXAMPLE: 2 HALFTIMES WILL GIVE YOU 3 QUARTERS, IF EACH QUARTER IS 1 MINUTE, YOU WILL PLAY FOR A 3 MINUTE GAME.
TOGGLE ON AND OFF BALL TYPES TO YOUR LIKING. SEE BALLS FOR MORE INFORMATION.
SET THE FREQUENCY OF RANDOM EVENTS. THE HIGHER THE NUMBER, THE MORE FREQUENT THE EVENT. NOTE THAT SOME EVENTS CAN ONLY TAKE PLACE ON CERTAIN SURFACE TYPES. SEE RANDOM EVENTS FOR MORE INFORMATION.
1-3 PLAYERS ATTEMPT TO DEFEAT CUSTOM MATCHES AGAINST THE CPU. CAN YOU BEAT LEVEL 10?
EACH LEVEL OF THE CHALLENGE MODE CHANGES THE GAME IN DIFFERENT WAYS. THE GOALIE AND CPU LEVELS WILL GET HARDER AS YOU GO ON. SOME PLAYER TYPES WILL BE LOCKED AND YOU MUST LEARN DIFFERENT PLAYER TYPES TO MASTER THE MATCH. TIME, RANDOM EVENTS, AND POINTS-PER-GOAL TYPE MAY ALSO VARY, AND SOME LEVELS EVEN DISABLE THE GOALIES.
GET YOUR FRIENDS TOGETHER FOR A DIFFERENT TAKE ON SSDT!
THERE’S NO TEAMS -- IT’S EACH PLAYER FOR THEMSELVES IN THIS BATTLE FOR POINTS. SLAM DUNKS ARE DISABLED, AND THERE IS NO GOALIE. ALL PLAYERS SHOOT FOR AS MANY POINTS AS THEY CAN IN A MICRO-ARENA.
IT’S A FREE-FOR-ALL! SIMILAR TO QUICK MATCH, EXCEPT THERE ARE NO GOALIES, NO DUNKING AND NO TEAMS, SO DON’T BE AFRAID TO PLAY DIRTY. EACH PLAYER HAS A SCOREBOARD ON THE SIDE OF THE SCREEN THAT CORRESPONDS TO THEIR COLOR AND PLAYER NUMBER.
SCORING RULES HAVE CHANGED FOR FREE-FOR-ALL MODE:
NET: 3 PTS
HOOP: 4 PTS
FIELD GOAL: 3 PTS
SLAM DUNK: DISABLED
YOU CAN ADJUST THE SCORING AND NUMBER OF PLAYERS IN THE FREE-FOR-ALL OPTIONS MENU. TRY IT WITH 6 PLAYERS!
USING A SIMILAR PLAYER SELECT SCREEN TO QUICK MATCH, YOU CAN PRACTICE ALONE, WITH FRIENDS OR WITH CPU PLAYERS THAT WILL SIT NEARBY SO YOU CAN PRACTICE YOUR PASSING AND LEARN THE MOVES.
HINTS: TURN OFF GOALIES AND YOU CAN PRACTICE WITH LOTS OF BALLS. LEAVE THE GOALIE ON AND INCREASE GOALIE LEVEL TO TRY YOUR SKILL!
GO ALL OUT AND PLAY A FULL SEASON OF SUPER SLAM DUNK TOUCHDOWN AGAINST THE SSDT LEAGUE. THIS IS THE BEST WAY TO GET GOOD AT THE GAME!
THE OLDEST INDEPENDENT NEWSPAPER WILL GIVE YOU UPDATES THROUGHOUT THE SEASON AND LIST YOUR RANKINGS AS THE SEASON PROGRESSES. YOU CAN ONLY READ THE FIRST PAGE BECAUSE YOU ARE BUSY.
EACH TEAM YOU DEFEAT GRANTS YOU THE ABILITY TO PLAY AS THAT CHARACTER. EACH NEW CHARACTER UNLOCKS A TRAINING MICROGAME.
ENDLESS MASS CONSUMPTION PROVES YOUR DEDICATION TO SPORTS. HERE’S WHAT YOU CAN PURCHASE ONCE YOU HAVE MEANS:
FOR ALL THE NUMBER NERDS, THIS SCREEN IS FOR YOU. USE THE [< PREV] AND [NEXT >] BUTTONS TO VIEW PAGE AFTER PAGE OF SATISFYING NUMBERS. YOU CAN ALSO VIEW ANY TROPHIES COACH HAS GIVEN YOU ON THIS SCREEN. CLICK THE [X] IN THE TOP RIGHT TO EXIT.
TO PLAY THE NEXT EXHIBITION OR SEASON MATCH, CLICK THE GIANT BUTTON WITH THE RED ARROW POINTING TO IT.
THIS MODE FEATURES A FANCY PLAYER SELECT. PRESS THE “A” (OR “SHOOT”) BUTTON TO JOIN. THEN USE UP AND DOWN ON THE ANALOG STICK TO CHOOSE A PLAYER POSITION. IF YOU HAVE UNLOCKED CHARACTERS, YOU CAN USE LEFT AND RIGHT ON THE STICK TO CHANGE THE CHARACTERS ON YOUR TEAM. PRESS THE “A” (OR “SHOOT”) BUTTON AGAIN TO CONFIRM YOUR PLAYER AND START THE COUNTDOWN. IF THERE ARE MORE HUMAN PLAYERS, THEY MUST JOIN BEFORE THE COUNTDOWN. THE CHARACTER YOUR PLAYER NUMBER SITS UNDER WHEN THE COUNTDOWN COMPLETES WILL BE THE PLAYER YOU CONTROL AT TIPOFF.
PRESS THE “RIGHT BUMPER” (OR “TURBO”) BUTTON TO ALTER YOUR COLORS AFTER YOU’VE JOINED.
INFORMATION ON THE FIELD, THE MATCH AND THE ENEMY TEAM ARE DISPLAYED ON THIS SCREEN.
SEASON MODE GAMEPLAY
MATCHES PLAY OUT SIMILARLY TO “QUICK MATCH” BUT THERE ARE SOME DIFFERENCES.
DEPENDING HOW YOU PLAY AND HOW MANY TROPHIES COACH HAS GIVEN YOU, ALONG WITH OTHER FACTORS WILL DETERMINE THE ENDING YOU SEE AFTER THE FINALS. CAN YOU FIND ALL THE ENDINGS? YOUR CHOICES MATTER. AFTER THE ENDING, YOU MAY START A NEW SEASON, KEEPING ALL YOUR MONEY, FANS AND TEAM CUSTOMIZATIONS. IN ORDER TO UNLOCK EVERYTHING YOU WILL NEED TO PLAY FOR SEVERAL SEASONS...
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©2015 TIPPING GOAT LLC, ALL RIGHTS RESERVED