TIPPING GOAT LLC PRESENTS

SUPER SLAM DUNK TOUCHDOWN

NOW WITH EXTRA SEASONING

INSTRUCTION MANUAL

TABLE OF CONTENTS

LOADING INSTRUCTION

XBOX

WINDOWS – DRM-FREE

WINDOWS – STEAM

CONTROL YOURSELF

WINDOWS ONLY: STEAM CONTROLLER AND STREAMING -- IMPORTANT!!!!!

INTRODUCTION

BASIC CONTROLS

UI AND MENUS

GAME CONTROLLER

KEYBOARDING

AIMING WITH THE MOUSE

CONFIGURING YOUR CONTROLS

CONTROL TIPS

CARRYING THE BALL

SHOOTING

SCORING

TO SCORE IN THE NET

TO SCORE IN THE HOOP

TO SLAM DUNK

TO FIELD GOAL

PASSING

TURBO BOOST

FIGHTING

IN THE ROWDY CLOUD

PLAYER DETAIL

SOCCER PLAYER

HOCKEY PLAYER

AMERICAN FOOTBALL PLAYER

ROLLER DERBY PLAYER

BASKETBALL PLAYER

BASEBALL PLAYER

THE GOALIE

BALL INFORMATION

NPCS AND RANDOM EVENTS

SCORING

THE NET – 4 PTS

THE HOOP (SHOOTING) – 3 PTS

THE HOOP (SLAM DUNKING) – 3 PTS

THE UPRIGHTS – 2 PTS

OTHER GAME MODES

GAME SCREENS

LOGO SCREEN

TITLE SCREEN

PLAY MENU

OPTIONS

QUICK MATCH

PLAYER SELECTION

PICKING HUMAN PLAYERS

ASSIGNING CPU PLAYERS

TEAM COLORS

STARTING THE GAME

GAME PLAY

QUARTERS AND HALFTIMES

SUDDEN DEATH OVERTIME

GAME OPTIONS

CPU AI LEVEL

FIELD TYPE

ARENA OPTIONS

SCORING

GAME TIME

BALL TYPES

RANDOM EVENTS

TEAM SETTINGS

CHALLENGE MODE

CHALLENGE MATCH PLAY

MINI GAME?

FREE-FOR-ALL

OBJECTIVE

SCORING

PRACTICE MODE

SEASON MODE

THE SPORTS PAGES

TRAINING GAMES

SHOP

SEASON STATS

PLAYING THE SEASON

SEASON MODE PLAYER SELECT

SEASON ENDINGS

NOTES


LOADING INSTRUCTION

XBOX

LOAD THE GAME FROM THE XBOX DASHBOARD. YOU MUST BE SIGNED INTO YOUR XBOX PROFILE TO PLAY. IF YOU ARE NOT, YOU WILL BE PROMPTED AT THE “PRESS [A] TO BEGIN” SCREEN.

WINDOWS – DRM-FREE

BE CERTAIN TO UNZIP THE SSDT ARCHIVE TO A NEW FOLDER BEFORE ATTEMPTING TO LOAD THE GAME. ONCE THE FILES ARE UNZIPPED, NAVIGATE TO THE NEW FOLDER AND RUN THE EXE FILE. TO UNINSTALL THE GAME, DELETE THE FOLDER YOU UNZIPPED.

WINDOWS – STEAM

LAUNCH THE GAME FROM STEAM AS YOU WOULD ANY GAME IN YOUR STEAM LIBRARY.

CONTROL YOURSELF

IT IS BEST TO CONNECT ALL GAME CONTROLLERS BEFORE LOADING THE GAME. ANY USB GAME CONTROLLER THAT CAN BE DETECTED BY WINDOWS SHOULD WORK WITH SUPER SLAM DUNK TOUCHDOWN FOR WINDOWS.

FOR NVIDIA SHIELD OR XBOX ONE, MAKE SURE ALL CONTROLLERS ARE PROPERLY SYNCED WITH THE DEVICE AND POWERED ON.

FOR XBOX, USE YOUR NORMAL XBOX CONTROLLERS LIKE NORMAL.

NOTE FOR WINDOWS: SOME CONTROLLERS SUCH AS THE XBOX 360 CONTROLLER HAVE A LIMIT OF 4 CONTROLLERS. YOU MAY MIX AND MATCH OTHER TYPES OF CONTROLLERS TO ACHIEVE 6 PLAYERS AT ONCE ON WINDOWS.

NOTE FOR WINDOWS: PLEASE DO NOT USE ANY ADDITIONAL XINPUT GAME CONTROLLER SOFTWARE SUCH AS “DS4 TOOL” AS IT MAY CAUSE THE GAME TO BELIEVE ONE CONTROLLER IS ACTUALLY TWO CONTROLLERS.

WINDOWS ONLY: STEAM CONTROLLER AND STREAMING -- IMPORTANT!!!!!

TO USE THE STEAM CONTROLLER YOU MUST RUN THE GAME FROM STEAM.

FOR MOST CONTROLLER ISSUES INCLUDING STEAMLINK, REMOTE PLAY, ETC, CHECK XINPUT. TITLE SCREEN->OPTIONS->USE XINPUT TO YES.

NOTE THAT IN SOME CASES XINPUT WILL LIMIT THE NUMBER OF CONTROLLERS TO 4.


INTRODUCTION

GO FOR GOAL UNITS IN A SPORT GAMES TOURNAMENT. ARE YOU THE BEST? BECOME A WINNER IN THE…

SUPER SLAM DUNK TOUCHDOWN

YOU CAN ASSEMBLE A TEAM OF UP TO 3 SPORTS ATHLETES AND TAKE ON THE CPU OR FRIENDS WITH 1-6 PLAYER SPORTS ACTION. THE BEST WAY TO LEARN IS TO PLAY “SEASON MODE” WITH YOUR FRIENDS.

USE TEAMWORK TO PUNT, PASS AND PUNCH YOUR WAY TO VICTORY. PLAY DEFENSE, ASSIST THE GOALIE, GUARD YOUR TEAMMATE OR TACKLE THE REFEREE — THE PATH TO BECOMING A SPORTS CHAMPION IS UP TO YOU…

EXPERIENCE THE REAL THRILL OF 3D PHYSICS AS ADVANCED 16 BIT STYLE GRAPHICS FILL YOUR WIDE SCREEN TELEVISION. STEREO SOUND PUTS YOU IN CENTER OF THE GAME*. SUPER SLAM DUNK TOUCHDOWN IS A FRANTIC, ROWDY AND WILD ALL-SPORTS MASHUP.

*WHERE AVAILABLE


BASIC CONTROLS

YOU’RE IN CONTROL OF THE ACTION. GRAB A CONTROLLER, OR ON WINDOWS YOU CAN USE YOUR KEYBOARD AND MOUSE. IT IS UP TO YOU, BUT THE PROS USE ANALOG STICKS TO AIM WITH PRECISION AND DOMINATE THE GAME.

UI AND MENUS

GAME CONTROLLER: MOVE WITH THE STICK, USE THE “A” (OR “SHOOT”) BUTTON TO ACTIVATE A MENU OPTION. PRESS THE “B” (OR “PASS”) BUTTON TO CANCEL OR GO BACK. SOME SCREENS ALLOW YOU TO MOVE A MOUSE CURSOR WITH THE CONTROL STICK, AND USE THE “A” (“SHOOT”) BUTTON TO CLICK ON UI ELEMENTS. NOTE THAT CHANGING YOUR CONTROLS OR USING A NON-XINPUT CONTROLLER MAY HAVE DIFFERENT BUTTON LABELS AND EFFECTS. SEE THE CONTROL CONFIG SCREEN FOR MORE INFORMATION.

MOUSE (WINDOWS ONLY): CLICK THE UI BUTTONS WITH THE MOUSE TO ACTIVATE THEM. CLICK THE [X] ICON TO CLOSE A WINDOW OR GO BACK.

GAME CONTROLLER

USE THE CONTROL CONFIG SCREEN TO ASSIGN YOUR BUTTONS. BUTTON LAYOUT MAY VARY DEPENDING ON CONTROLLER TYPE. BELOW ARE LISTED THE DEFAULT XBOX CONTROLS.

ANALOG STICK: MOVE / AIM WHILE SHOOTING OR PASSING

A BUTTON: SHOOT / FIGHT

B BUTTON: PASS / SWAP PLAYER WITH CPU

RIGHT BUMPER: TURBO BOOST / DEFLECT ATTACK

START/HAMBURGER BUTTON: PAUSE / QUIT

KEYBOARDING

USE THE KEYBOARD AND MOUSE, OR KEYBOARD ALONE FOR MORE OPTIONS TO CONTROL YOUR PLAYER.

THE DEFAULT KEYBOARD CONTROLS ARE:

WASD = MOVE AND AIM

J = SHOOT / FIGHT

K = PASS / SWAP PLAYER WITH CPU

L = TURBO BOOST / DEFLECT ATTACK

ESC: PAUSE / QUIT

AIMING WITH THE MOUSE

FOR MORE PRECISE KEYBOARD PLAY, AIM AND SHOOT WITH THE MOUSE.

THE DEFAULT MOUSE CONTROLS ARE:

LEFT MOUSE BUTTON = SHOOT / FIGHT

RIGHT MOUSE BUTTON = TURBO BOOST / DEFLECT ATTACK

MOUSE BUTTON 4 =  PASS / SWAP PLAYER WITH CPU

YOU CAN USE KEYBOARD KEYS OR THE MOUSE FOR ANY OF THE ACTIONS, BUT IF YOU WANT TO AIM WITH THE MOUSE, HOLD THE “SHOOT” BUTTON ON THE MOUSE AND DRAG THE MOUSE IN THE DIRECTION YOU WANT TO SHOOT THE BALL. RELEASE THE MOUSE BUTTON TO SHOOT.

CONFIGURING YOUR CONTROLS

FROM THE TITLE SCREEN, CLICK OPTIONS AND THEN CLICK CONFIG CONTROLS.

XBOX: CHANGING THE CONTROLS AFFECTS ALL CONNECTED CONTROLLERS. MOVE THE MOUSE CURSOR WITH THE STICK. CHOOSE THE BUTTON YOU WANT TO USE AND CLICK THE “A” (OR “SHOOT”) BUTTON. CHOOSE THE ACTION YOU WISH TO USE FOR THIS BUTTON FROM THE OPTIONS. IF YOU WANT TO CHANGE AN EXISTING BUTTON, FIRST ASSIGN ITS ACTION TO ANOTHER BUTTON.

XBOX NOTE: CHANGING THE “SHOOT” AND “PASS” BUTTONS WILL ALTER THE MENU BUTTONS AS WELL.

WINDOWS: FROM THE CONTROL CONFIGURATION SCREEN YOU CAN CYCLE THROUGH ALL THE TYPES OF GAME CONTROLLERS YOU HAVE CONNECTED, AND CONFIGURE THE BUTTONS FOR EACH TYPE, INCLUDING KEYBOARD AND MOUSE.

THE KEYBOARD AND MOUSE CONFIG IS LAST IN THE LIST, AFTER ALL THE CONTROLLERS.

TO SET A BUTTON:

  1. NAVIGATE TO THE DESIRED ACTION WITH STICK OR MOUSE.
  2. PRESS THE “A” (OR “SHOOT”) BUTTON, OR LEFT CLICK THE BUTTON.
  3. WHEN PROMPTED, PRESS THE DESIRED CONTROLLER BUTTON, KEY OR MOUSE BUTTON FOR THIS ACTION ON A CONTROLLER.
  4. REPEAT FOR A 2ND OPTIONAL BUTTON ASSIGNMENT.
  5. YOU MAY ALSO PRESS CANCEL OR OPT TO DELETE THE ASSIGNMENT FOR AN ALTERNATE BUTTON

WINDOWS NOTES:

CONTROL TIPS

IT’S IMPORTANT TO CONTROL YOURSELF UNDER PRESSURE. HERE’S HOW!

CARRYING THE BALL

SHOOTING

SCORING

THERE ARE 4 WAYS TO SCORE. MASTER THEM ALL TO BECOME THE GREATEST SPORTS LEGEND.

TO SCORE IN THE NET

  1. PASS TO TEAMMATE TO CONFUSE THE GOALIE
  2. TEAMMATE SCORES.
  3. GREAT ASSIST!

-OR-

  1. USE TURBO TO OUTRUN THE GOALIE
  2. AIM FOR THE NET AND SHOOT!
  3. GOOOOOOAL!

NOTE: SOME PLAYERS CAN GET THE BALL OVER THE GOALIES HEAD!

TO SCORE IN THE HOOP

  1. LEARN YOUR SHOTS AND BALL TYPES
  2. POSITION AND AIM CAREFULLY WITH A FIELD GOAL SHOT (RARE)

-OR-

  1. SELECT THE BASKETBALL PLAYER
  2. HOLD SHOOT BUTTON FOR MORE ACCURACY
  3. AIM FOR THE HOOP WITH THE STICK

TO SLAM DUNK

  1. STAND BETWEEN TWO LINES UNDER THE HOOP
  2. PRESS SHOOT BUTTON TO INITIATE DUNK SEQUENCE
  3. WAIT FOR YOUR DUNK AND TIME SHOOT BUTTON TO SLAM DUNK WHILE IN THE AIR

TO FIELD GOAL

-OR-

  1. SELECT THE BASEBALL PLAYER
  2. HOLD THE SHOOT BUTTON UNTIL YOU SEE TWO ARROWS FOR A POP-FLY HIT. BE CAREFUL, IF YOU HOLD TOO LONG, YOU WILL CHARGE THE FAST PITCH!
  3. HOME RUN

-OR-

  1. SELECT ANY PLAYER
  2. PLAY ON A SHORT FIELD AND WAIT FOR THE MARCHING BAND
  3. ???
  4. GRAND SLAM!

PASSING

TURBO BOOST

FIGHTING

IN THE ROWDY CLOUD


PLAYER DETAIL

LEARN THEM ALL TO ASSEMBLE THE BEST SPORTS TEAM.

SOCCER PLAYER

SOCCER PLAYER – GO FOR THE GOOOOOOOAL!

DUNK STYLE

  1. BICYCLE KICK
  2. DIFFICULTY: HARD

QUICK SHOT STYLES - VARIOUS

  1. TAP FOR QUICK KICK
  2. HOLD FOR HIGHER KICK

CHARGE SHOT - FIELD GOAL

LONG PRESS FOR POWERFUL PUNT CHARGE SHOT (FIELD GOAL)

FIGHTING

SLIDE TACKLE STEAL IS WEAK BUT GIVES A SLIGHT BOOST AND TAKES THE BALL AWAY FROM YOUR OPPONENT.


HOCKEY PLAYER

HOCKEY PLAYER – TOUGH AND RUTHLESS!

DUNK STYLE

  1. STICK DUNK
  2. DIFFICULTY: HARD

QUICK SHOT STYLES - NET

  1. TAP FOR A QUICK WRIST SHOT (NET)
  2. HOLD FOR STRONGER SHOT

CHARGE SHOT - NET (WEAPONIZED)

LONG PRESS FOR WEAPONIZED SLAP SHOT CHARGE SHOT (NET).

KO PLAYERS WITH WEAPONIZED CHARGE SHOT. WEAPONIZED SHOTS RICOCHET AND CAN HIT MULTIPLE PLAYERS.

FIGHTING

THIS MID-LEVEL ATTACK FLATTENS MOST PLAYERS EASILY. ATTACK DURING TURBO FOR A POWERFUL CROSS-CHECK THAT CAN KO ANYONE.


AMERICAN FOOTBALL PLAYER

AMERICAN FOOTBALL PLAYER – TOUCHDOWN FOR USA

DUNK STYLE

  1. SPIKE DUNK
  2. DIFFICULTY: EASY

QUICK SHOT STYLES - NET

  1. SPIRAL TOSS (NET)
  2. HOLD FOR FURTHER SHOOT

CHARGE SHOT - FIELD GOAL

LONG PRESS FOR LACES OUT CHARGE SHOT (FIELD GOAL)

FIGHTING

KO ANY PLAYER WITH A POWERFUL TACKLE. MISS AND YOU WILL RECOVER LONGER.


ROLLER DERBY PLAYER

ROLLER DERBY PLAYER – HELL ON QUADS

DUNK STYLE

  1. ROLLER DUNK
  2. DIFFICULTY: MEDIUM

QUICK SHOT STYLE - NET

  1. UNDERHAND PITCH IS ALWAYS CONSISTENT (NET)

CHARGE SHOT - NET (WEAPONIZED)

LONG PRESS FOR WEAPONIZED FAST BOWL SHOT (NET).

KO PLAYERS WITH WEAPONIZED CHARGE SHOT. WEAPONIZED SHOTS RICOCHET AND CAN HIT MULTIPLE PLAYERS.

FIGHTING

USE SINGLE SHOULDER CHECK ON WEAKER OPPONENTS, FOR STRONGER OPPONENTS LAND TWO CONSECUTIVE SHOULDER CHECKS.


BASKETBALL PLAYER

BASKETBALL PLAYER – SLAM DUNK FOR THE GOLD

DUNK STYLE

  1. SUPER SLAM DUNK
  2. DIFFICULTY: EASY

QUICK SHOT STYLES - HOOP

  1. TAP FOR WILD SHOT
  2. HOLD FOR BETTER ACCURACY
  3. AIM SHOT TOWARDS HOOP WITH ANALOG STICK FOR MORE ACCURACY
  4. STEAL BALL FOR MORE ACCURACY DURING “FAST BREAK”

CHARGE SHOT - FIELD GOAL

LONG PRESS FOR LOB CHARGE SHOT (FIELD GOAL)

  1. BASKETBALLER PASS
  2. HUSTLE TURBO

FIGHTING

THE WEAK BUT USEFUL FAST BREAK STEAL GRANTS A SPEED BOOST AFTER STEALING THE BALL. DURING FAST BREAK, SHOT ACCURACY IS INCREASED. USE TURBO FOR ADDITIONAL SPEED BOOST.


BASEBALL PLAYER

BASEBALL PLAYER – PITCH A HOME RUN

DUNK STYLE

  1. PITCH DUNK
  2. DIFFICULTY: MEDIUM

QUICK SHOT STYLES - FIELD GOAL

  1. TAP FOR A POP FLY
  2. HOLD FOR HEIGHT AND DISTANCE

CHARGE SHOT - NET

LONG PRESS FOR WEAPONIZED FASTPITCH CHARGE SHOT (NET).

KO PLAYERS WITH WEAPONIZED CHARGE SHOT. WEAPONIZED SHOTS RICOCHET AND CAN HIT MULTIPLE PLAYERS.

FIGHTING

ONE PUNCH IS ONLY EFFECTIVE AGAINST WEAKER OPPONENTS. TRY TWO OR THREE QUICK PUNCHES IN A ROW TO TAKE DOWN ANYBODY.


THE GOALIE

KEEPER OF THE NET

THE GOALIE IS UNDER CPU CONTROL. YOU MUST USE CUNNING AND SKILL TO OUTWIT THE GOALIE.

TIPS:


BALL INFORMATION

YOU NEVER KNOW WHAT BALL THE REFEREE WILL THROW. LEARN THEM ALL!

dunk-Base BASEBALL

HERE’S THE PITCH

SIZE: 7.3 CM

MASS: 145 G

BOUNCE: LOW

FRICTION: LOW

SHAPE: ROUND

dunk-Basket BASKETBALL

REBOUND THE ROCK

SIZE: 24.1 CM

MASS: 623 G

BOUNCE: HIGH

FRICTION: MED

SHAPE: ROUND

dunk-Bowling BOWLING BALL

KNOCK ‘EM DOWN

SIZE: 21.5 CM

MASS: 6803 G

BOUNCE: LOW

FRICTION: LOW

SHAPE: ROUND

dunk-Foot FOOTBALL

PASS THE PIG SKIN

SIZE: 29 CM TIP TO TIP

MASS: 425 G

BOUNCE: MED

FRICTION: MED

SHAPE: POINTY EGG

dunk-Hockey HOCKEY PUCK

GO WHERE IT’S GOING

SIZE: 7.62 CM

MASS: 170 G

BOUNCE: LOW

FRICTION: LOW

SHAPE: PUCK

dunk-Soccer SOCCERBALL

FANCY A GAME OF FOOTY?

SIZE: 23 CM

MASS: 425 G

FRICTION: LOW

BOUNCE: MED

SHAPE: ROUND

dunk-Tennis TENNIS BALL

VOLLEY UP A SMASH

SIZE: 7.3 CM

MASS: 57.5 G

BOUNCE: HIGH

FRICTION: MED

SHAPE: ROUND

???

YOU NEVER KNOW IF THERE MIGHT BE MORE TYPES OF BALLS.


NPCS AND RANDOM EVENTS

IN THE WILD WORLD OF SPORTS, ALL THINGS ARE POSSIBLE. YOU MUST BE ALERT AND DO YOUR BEST WHEN NON PLAYER CHARACTERS GET INVOLVED IN THE GAME

REFEREE

AKA THE ZEBRA

HE TRIES TO MAKE THE GAME A FAIR MATCH, BUT HE CAN GET IN THE WAY OF YOUR SHOTS AND FIGHT MOVES. EASY TO OVERLOOK, THE REF IS A DYNAMIC ELEMENT IN THE GAME AT ALL TIMES.

THE STREAKER

AKA THE NAKED GUY

WHY IS THIS FAN SO CRAZY? HIS LOVE OF THE GAME COMPELS HIM TO RUN AROUND THE FIELD WITH NO CLOTHES ON. BEAT HIM UP OR HE WILL STEAL THE BALL! (COURT AND TURF ONLY)

SPORTS HAM ICE RESURFACER

AKA THE “HAMBO”

IT IS THE HAMBO DRIVER’S JOB TO CLEAN THE ICE. BUT SOMETIMES HE DRIVES ONTO THE ICE DURING THE MATCH BY MISTAKE. WHEN YOU HEAR HIS SPECIAL MUSIC, DON’T GET HAMBOWNED! (ICE ONLY)

THE MARCHING BAND

LET’S GO BAND!

THEY ARE SUPPOSED TO PLAY AT HALF TIME BUT SOMETIMES THEY GET TOO EXCITED ABOUT THE MUSIC. TRY TO MAKE THE BEST OF IT AND DON’T RUN INTO THEM, MUSICAL INSTRUMENTS CAN BE DANGEROUS. (TURF ONLY)

BANANA PEELS

BANANAS MAY BE HEALTHIER THAN HOTDOGS, BUT CARELESS FANS CAN MAKE A MESS. DON’T SLIP UP! (COURT AND TURF ONLY)

HATS

AFTER A HATTRICK, FANS WILL THROW HATS ON TO THE ICE. THEY MAY PRESENT A SLIGHT OBSTACLE TO PLAY. TRY TO COLLECT THEM INTO YOUR LOCKER ROOM.

STADIUM LIGHTS

I HOPE THEY ARE PROPERLY SECURED TO THE CEILING...

SCORING

THERE ARE MANY WAYS TO SCORE. MASTER THEM ALL IF YOU CAN.

THE NET – 4 PTS

GUARDED BY THE GOALIE, THIS IS THE HIGHEST SCORING GOAL IN THE GAME. PLAYERS WHO SHOOT FOR THE NET MUST USE TEAMWORK, CUNNING AND SPEED TO SCORE BIG. AIMING SHOTS IS CRITICAL. DON’T FIGHT THE GOALIE!

THE HOOP (SHOOTING) – 3 PTS

PLAYERS WHO CAN SHOOT FOR THE FIELD GOAL HAVE A CHANCE TO SINK A BASKET, IF YOUR AIM IS TRUE AND YOU ARE THE RIGHT CHARGE AND DISTANCE FROM THE HOOP. BUT ONLY THE BASKETBALL PLAYER IS THE TRUE MASTER OF THE RIM.

WHEN USING THE BASKETBALL PLAYER, AIM CAREFULLY TOWARDS THE HOOP AND CHARGE UP THE SHOT FOR ACCURACY. CHARGE TOO LONG HOWEVER, AND HE WILL LOB IT FOR A FIELD GOAL.

THE HOOP (SLAM DUNKING) – 3 PTS

EVERYONE CAN SLAM DUNK! USE TURBO TO GET IN BETWEEN THE DUNK LINES BEFORE THE GOALIE, AND THEN TAP THE “A” (“SHOOT”) BUTTON TO START THE DUNK. ONCE IN THE AIR, TIME THE “A” (“SHOOT”) BUTTON AGAIN TO SINK THE BASKET. EACH PLAYER IS DIFFERENT!

THE UPRIGHTS – 2 PTS

FOR PLAYERS WHO SHOOT FOR THE FIELD GOAL, AIM AND CHARGE ENOUGH TO GET THE BALL BETWEEN THE POSTS FOR AN EASY 2 POINTER, ASSUMING THE OTHER TEAM DOESN’T GET YOU FIRST.

OTHER GAME MODES

OTHER GAME MODES SUCH AS CHALLENGE MODE AND FREE-FOR-ALL MODIFY THE SCORING. SEE THE IN-GAME SCORING DIAGRAM FOR INFORMATION.


GAME SCREENS

KNOW THE SCORE BEFORE YOU PLAY!

LOGO SCREEN

THIS INFORMS YOU THAT TIPPING GOAT LLC HAS CREATED THIS SOFTWARE FOR YOUR ENJOYMENT. YOU MAY PRESS THE HAMBURGER BUTTON (XBOX) OR ESC (WINDOWS) TO SKIP THIS SCREEN ONCE YOU ARE FAMILIAR WITH IT.

NOTE: THE GAME IS LOADING DURING THIS SCREEN SO YOU AREN’T SAVING A LOT OF TIME BY SKIPPING IT.

TITLE SCREEN

THIS SCREEN CONTAINS THE MAIN MENU. MOVE THE CURSOR TO NAVIGATE AND CLICK THE BUTTONS WITH THE “A” (OR “SHOOT”) BUTTON ON YOUR CONTROLLER. WINDOWS: YOU MAY ALSO NAVIGATE MOST SCREENS WITH THE MOUSE .

PLAY MENU

HOW MANY PEOPLE ARE YOU?

1-3 PLAYERS

1-6 PLAYERS

OPTIONS

QUICK MATCH

PLAYER SELECTION

PICK YOUR PLAYERS AND GAME OPTIONS, AND GET READY FOR ALL THE SPORTS!

PICKING HUMAN PLAYERS

MOVE ANY ANALOG STICK CONNECTED TO YOUR PC AND YOU WILL BE ASSIGNED A PLAYER NUMBER. MOVE THE PLAYER NUMBER TO YOUR DESIRED TEAM (IF APPLICABLE) AND PLAYER. PRESS THE  SHOOT BUTTON TO SELECT A PLAYER, OR THE PASS BUTTON TO CANCEL YOUR SELECTION. YOU MAY ALSO CHANGE THE FIELD TYPE BY SELECTING THE FIELD ICON AT THE TOP OF THE SCREEN, AND ADJUST GAME OPTIONS BY SELECTING THE OPTIONS BUTTON.

ASSIGNING CPU PLAYERS

MOVE YOUR PLAYER ICON OVER A “CP” PLAYER TOKEN AND PRESS THE SHOOT BUTTON TO PICK UP THE “CP” PLAYER TOKEN. MOVE THE TOKEN TO THE DESIRED PLAYER AND TEAM AND PRESS THE SHOOT BUTTON AGAIN TO PLACE IT.

TEAM COLORS

CYCLE THROUGH UNLOCKED COLORS BY CLICKING ON THE UNIFORM AT THE TOP OF THE SCREEN FOR EACH TEAM.

STARTING THE GAME

WHEN ALL PLAYERS ARE READY, PRESS THE “A” (OR “SHOOT”) BUTTON TO BEGIN THE COUNTDOWN, OR THE “B” (OR “PASS”) BUTTON TO CANCEL THE COUNTDOWN.

GAME PLAY

FOR COMPETITIVE PLAY, THE HOME TEAM WILL TRY TO SCORE BY BRINGING THE BALL TO A GOAL AREA ON THE RIGHT SIDE OF THE FIELD. THE AWAY TEAM WILL ATTEMPT TO SCORE ON THE LEFT SIDE GOAL. PLAYER NUMBERS INDICATE WHICH PLAYER IS CONTROLLED BY WHICH HUMAN. PLAYERS WITH NO NUMBER UNDER THEM ARE UNDER CPU CONTROL.

DURING MATCHES, A CLOCK DISPLAYING THE TIME LEFT IN THE QUARTER APPEARS AT THE TOP OF THE SCREEN. THE CURRENT SCORE AND THE CURRENT  QUARTER NUMBER INDICATION IS ALSO DISPLAYED. THE OBJECTIVE OF SPORTS IS TO ACCUMULATE MORE POINTS THAN THE OTHER TEAM BEFORE THE TIME RUNS OUT.

QUARTERS AND HALFTIMES

BY DEFAULT, THE END OF EACH QUARTER BRINGS YOU TO THE HALFTIMES SCREEN. THIS SCREEN GIVES A BRIEF SUMMARY OF THE LAST QUARTER AND ALLOWS TEAMS TO CHOOSE NEW PLAYERS. TO CHOOSE A NEW PLAYER, PRESS THE “B” (OR “PASS”) BUTTON TO DESELECT YOUR PLAYER, THEN NAVIGATE YOUR PLAYER NUMBER TO ANOTHER PLAYER TYPE AND PRESS THE “A” (OR “SHOOT”) BUTTON TO SELECT.

WHEN ALL PLAYERS ARE READY, PRESS THE “A” (OR “SHOOT”) BUTTON TO BEGIN THE COUNTDOWN, OR THE “B” (OR “PASS”) BUTTON TO CANCEL THE COUNTDOWN.

AFTER THE LAST QUARTER, THE GAME WILL END. PRESS THE “A” (OR “SHOOT”) BUTTON TO RETURN TO THE TITLE SCREEN AFTER THE GAME ENDS.

SUDDEN DEATH OVERTIME

THE GAME WILL GO INTO SUDDEN DEATH OVERTIME WHEN TIME RUNS OUT. THE NEXT SCORE WINS THE GAME SO MAKE SURE YOUR TEAM MAKES IT.

GAME OPTIONS

THERE ARE VARIOUS WAYS TO CONFIGURE THE MATCH YOUR WAY! GAME OPTIONS ARE AUTOMATICALLY SAVED FOR YOUR CONVENIENCE. CLICK THE “OPTIONS” BUTTON FROM THE CHARACTER SELECT SCREEN USING THE MOUSE OR BY NAVIGATING A PLAYER ICON TO THE BUTTON AND PRESSING “SHOOT”. USE THE OPTIONS MENU TO ADJUST MOST GAME OPTIONS. GAME OPTIONS AVAILABLE DEPEND ON GAME MODE.

FIELD TYPE MAY BE ADJUSTED BY CLICKING THE FIELD TYPE ICON AT THE TOP OF THE CHARACTER SELECTION SCREEN.

CPU AI LEVEL

CLICK THE [-] OR [+] BUTTONS TO CHANGE THE AI LEVEL OF THE CPU

FIELD TYPE

AT THE TOP OF THE TEAM SELECTION SCREEN IS THE FIELD TYPE. CLICK IT TO CYCLE THROUGH THE DIFFERENT TYPES.  YOU MAY CHOOSE:

*NOTE THAT THE FIELD TYPE IS RANDOMLY SELECTED WHEN YOU ENTER THE CHARACTER SELECT SCREEN.

ARENA OPTIONS

CHOOSE THE LENGTH OF THE ARENA BY CLICKING ON THE SIZE ICON.

SCORING

CHANGE THE GAME BY CHANGING ALL THE POINTS

GAME TIME

HOW LONG DO YOU WANT TO PLAY?

TOTAL TIME IS DISPLAYED AT THE BOTTOM OF THE GAME TIME WINDOW. THE TOTAL TIME IS THE LENGTH OF EACH QUARTER, MULTIPLIED BY THE NUMBER OF QUARTERS, WHICH IS DETERMINED BY THE NUMBER OF HALFTIMES. EXAMPLE: 2 HALFTIMES WILL GIVE YOU 3 QUARTERS, IF EACH QUARTER IS 1 MINUTE, YOU WILL PLAY FOR A 3 MINUTE GAME.

BALL TYPES

TOGGLE ON AND OFF BALL TYPES TO YOUR LIKING. SEE BALLS FOR MORE INFORMATION.

RANDOM EVENTS

SET THE FREQUENCY OF RANDOM EVENTS. THE HIGHER THE NUMBER, THE MORE FREQUENT THE EVENT. NOTE THAT SOME EVENTS CAN ONLY TAKE PLACE ON CERTAIN SURFACE TYPES. SEE RANDOM EVENTS FOR MORE INFORMATION.

TEAM SETTINGS

CHALLENGE MODE

1-3 PLAYERS ATTEMPT TO DEFEAT CUSTOM MATCHES AGAINST THE CPU. CAN YOU BEAT LEVEL 10?

CHALLENGE MATCH PLAY

EACH LEVEL OF THE CHALLENGE MODE CHANGES THE GAME IN DIFFERENT WAYS. THE GOALIE AND CPU LEVELS WILL GET HARDER AS YOU GO ON. SOME PLAYER TYPES WILL BE LOCKED AND YOU MUST LEARN DIFFERENT PLAYER TYPES TO MASTER THE MATCH. TIME, RANDOM EVENTS, AND POINTS-PER-GOAL TYPE MAY ALSO VARY, AND SOME LEVELS EVEN DISABLE THE GOALIES.

MINI GAME?

GET YOUR FRIENDS TOGETHER FOR A DIFFERENT TAKE ON SSDT!

FREE-FOR-ALL

THERE’S NO TEAMS -- IT’S EACH PLAYER FOR THEMSELVES IN THIS BATTLE FOR POINTS. SLAM DUNKS ARE DISABLED, AND THERE IS NO GOALIE. ALL PLAYERS SHOOT FOR AS MANY POINTS AS THEY CAN IN A MICRO-ARENA.

OBJECTIVE

IT’S A FREE-FOR-ALL! SIMILAR TO QUICK MATCH, EXCEPT THERE ARE NO GOALIES, NO DUNKING AND NO TEAMS, SO DON’T BE AFRAID TO PLAY DIRTY. EACH PLAYER HAS A SCOREBOARD ON THE SIDE OF THE SCREEN THAT CORRESPONDS TO THEIR COLOR AND PLAYER NUMBER.

SCORING

SCORING RULES HAVE CHANGED FOR FREE-FOR-ALL MODE:

NET: 3 PTS

HOOP: 4 PTS

FIELD GOAL: 3 PTS

SLAM DUNK: DISABLED

YOU CAN ADJUST THE SCORING AND NUMBER OF PLAYERS IN THE FREE-FOR-ALL OPTIONS MENU. TRY IT WITH 6 PLAYERS!

PRACTICE MODE

USING A SIMILAR PLAYER SELECT SCREEN TO QUICK MATCH, YOU CAN PRACTICE ALONE, WITH FRIENDS OR WITH CPU PLAYERS THAT WILL SIT NEARBY SO YOU CAN PRACTICE YOUR PASSING AND LEARN THE MOVES.

HINTS: TURN OFF GOALIES AND YOU CAN PRACTICE WITH LOTS OF BALLS. LEAVE THE GOALIE ON AND INCREASE GOALIE LEVEL TO TRY YOUR SKILL!

SEASON MODE

GO ALL OUT AND PLAY A FULL SEASON OF SUPER SLAM DUNK TOUCHDOWN AGAINST THE SSDT LEAGUE. THIS IS THE BEST WAY TO GET GOOD AT THE GAME!

THE SPORTS PAGES

THE OLDEST INDEPENDENT NEWSPAPER WILL GIVE YOU UPDATES THROUGHOUT THE SEASON AND LIST YOUR RANKINGS AS THE SEASON PROGRESSES. YOU CAN ONLY READ THE FIRST PAGE BECAUSE YOU ARE BUSY.

TRAINING GAMES

EACH TEAM YOU DEFEAT GRANTS YOU THE ABILITY TO PLAY AS THAT CHARACTER. EACH NEW CHARACTER UNLOCKS A TRAINING MICROGAME.

  1. START WITH A TEAM OF SOCCER PLAYERS AND LEARN THE ROPES WITH BULL’S EYE. HIT THE CENTER OF EACH TARGET WITH THE NEW BALL TYPE TO ADVANCE THE ROUND. EACH ROUND THE TARGET MOVES AND YOU GET NEW BALL TYPES TO SHOOT.
  2. DEFEAT THE MOOSERS TEAM TO UNLOCK THE RICOCHET TRAINING GAME. LEARN TO CHARGE UP YOUR SLAP SHOT AND BOUNCE IT OFF UNSUSPECTING DUMMIES. EACH DUMMY YOU HIT WILL BE WORTH 1 EXTRA POINT WHEN YOU GET THE BALL OR PUCK INTO THE NET. DON’T DAWDLE OR YOU WILL LOSE YOUR BONUS.
  3. DEFEAT THE LONESTARS TEAM TO UNLOCK THE STREAKAWAY TRAINING GAME. TACKLE THE STREAKERS AND SHOOT THE BALLS ONTO THE SCORING PLATFORMS. LIGHTER BALLS CAN BE TOSSED ONTO THE LOWER PLATFORM WITH A PARTIAL CHARGE TO SAVE TIME. TACKLING STREAKERS KNOCKS THEIR BALL AWAY, SO BE CAREFUL WHERE YOU AIM.
  4. DEFEAT THE QUADRICORNS TEAM TO UNLOCK THE TOUCHDOWN TRAINING GAME. GRAB A BALL AND SKATE PAST THE GOALIE INTO THE END ZONE. USE TURBO TO DEFLECT OTHER PLAYERS, AND WEAPONIZED SHOTS TO KNOCK OUT ANYONE IN YOUR WAY. BE FAST AND YOU WILL RECEIVE A BONUS. REMEMBER TO CARRY THE BALL INTO THE END ZONE, DON’T SHOOT IT. THAT ISN’T HOW END ZONES WORK.
  5. DEFEAT THE BASKETS TEAM TO UNLOCK THE FREE THROWING TRAINING GAME. STEAL BALLS FROM DUMMIES AND USE THE FAST BREAK TO SHOOT HOOPS. THE FIELD GOAL ISN’T WORTH AS MUCH SO GO FOR THE HOOP.
  6. DEFEAT THE BUBS TEAM TO UNLOCK THE TARGET SHOT TRAINING GAME. USE POP FLIES TO KNOCK BALLS UP THROUGH THE RINGS. USE FAST PITCHES TO DESTROY THE SMALLER TARGETS. ELIMINATE ALL THE RINGS AND TARGETS TO ADVANCE THE ROUND. HURRY OR YOU WILL LOSE YOUR BONUS AND THE ROUND WILL ADVANCE AUTOMATICALLY.

SHOP

ENDLESS MASS CONSUMPTION PROVES YOUR DEDICATION TO SPORTS. HERE’S WHAT YOU CAN PURCHASE ONCE YOU HAVE MEANS:

  1. ITEMS
  1. TEAM COLORS: YOU CAN COLLECT ALL THE TEAM COLORS IN THE GAME BUY PURCHASING THEM IN THE SHOP. SOME ARE AVAILABLE FROM THE START, BUT OTHERS MUST BE MADE AVAILABLE BY BEATING THE ENEMY TEAMS AFTER UNLOCKING THEIR CHARACTERS. ONCE YOU PURCHASE THE COLORS IN THE SHOP, THEY ARE UNLOCKED IN QUICKMATCH.
  2. BALLS: YOU CAN ONLY SELECT THE SOCCER BALL AT THE BEGINNING OF SEASON MODE. MORE ARE MADE AVAILABLE IN THE SHOP BY BEATING ENEMY TEAMS, AND THROUGH OTHER SECRET PROCESSES. CAN YOU GET THEM ALL? PURCHASING SECRET BALLS WILL MAKE THEM SELECTABLE IN QUICKMATCH.
  3. SPECIAL ITEMS: SOME ITEMS ARE ONE TIME USE SUCH AS THE ADVERTISEMENT, WHICH INCREASES YOUR FANS BY 10.
  4. SPECIAL EVENTS: YOU CAN ONLY PURCHASE ONE AT A TIME AND IT WILL CHANGE THE NEXT MATCH IN A SPECIAL WAY, SUCH AS REMOVING THE GOALIES, OR INCREASING THE AMOUNT OF BANANA PEELS. AFTER THE MATCH, THE EVENT WILL EXPIRE AND NEW EVENTS MAY BE LISTED IN THE SHOP
  1. ARENA CUSTOMIZATION
  1. YOU CAN ALTER YOUR HOME ARENA.
  2. THIS ONLY MATTERS FOR HOME GAMES. CHANGE THE SIZE AND TYPE.
  3. SMALLER ARENAS WILL BE HIGHER SCORING
  4. THE TYPE OF FLOOR WILL ALTER THE PHYSICS. FOR EXAMPLE, ICE IS SLIPPERY.
  5. ARE THERE MORE OPTIONS THAN LISTED???
  1. TEAM NAME
  1. MOVE THE TEAM TO CHANGE THE CITY (THE FIRST PART OF THE TEAM NAME)
  2. RENAME THE TEAM TO CHANGE THE TEAM NAME (THE SECOND PART OF THE TEAM NAME)
  1. LEAVE
  1. CLICK “LEAVE” IN THE UPPER LEFT TO CLOSE THE SHOP

SEASON STATS

FOR ALL THE NUMBER NERDS, THIS SCREEN IS FOR YOU. USE THE [< PREV] AND [NEXT >] BUTTONS TO VIEW PAGE AFTER PAGE OF SATISFYING NUMBERS. YOU CAN ALSO VIEW ANY TROPHIES COACH HAS GIVEN YOU ON THIS SCREEN. CLICK THE [X] IN THE TOP RIGHT TO EXIT.

PLAYING THE SEASON

TO PLAY THE NEXT EXHIBITION OR SEASON MATCH, CLICK THE GIANT BUTTON WITH THE RED ARROW POINTING TO IT.

SEASON MODE PLAYER SELECT

THIS MODE FEATURES A FANCY PLAYER SELECT. PRESS THE “A” (OR “SHOOT”) BUTTON TO JOIN. THEN USE UP AND DOWN ON THE ANALOG STICK TO CHOOSE A PLAYER POSITION. IF YOU HAVE UNLOCKED CHARACTERS, YOU CAN USE LEFT AND RIGHT ON THE STICK TO CHANGE THE CHARACTERS ON YOUR TEAM. PRESS THE “A” (OR “SHOOT”) BUTTON AGAIN TO CONFIRM YOUR PLAYER AND START THE COUNTDOWN. IF THERE ARE MORE HUMAN PLAYERS, THEY MUST JOIN BEFORE THE COUNTDOWN. THE CHARACTER YOUR PLAYER NUMBER SITS UNDER WHEN THE COUNTDOWN COMPLETES WILL BE THE PLAYER YOU CONTROL AT TIPOFF.

PRESS THE “RIGHT BUMPER” (OR “TURBO”) BUTTON TO ALTER YOUR COLORS AFTER YOU’VE JOINED.

INFORMATION ON THE FIELD, THE MATCH AND THE ENEMY TEAM ARE DISPLAYED ON THIS SCREEN.

SEASON MODE GAMEPLAY

MATCHES PLAY OUT SIMILARLY TO “QUICK MATCH” BUT THERE ARE SOME DIFFERENCES.

  1. TEAM SIDES: YOUR TEAM ALWAYS PLAYS ON THE LEFT SIDE OF THE SCREEN, AND YOUR OPPONENT IS ALWAYS ON THE RIGHT, EVEN ON AWAY GAMES.
  2. HOME/AWAY GAMES: HOME GAMES WILL BE ON THE STREET BY DEFAULT UNTIL YOU PURCHASE HOME ARENA CUSTOMIZATIONS IN THE SHOP. AWAY GAME ARENAS ARE DICTATED BY THE TEAM YOU PLAY AGAINST. FOR EXAMPLE, THE MOOSERS ALWAYS PLAY ON ICE.
  3. BALL SELECT: ON HOME GAMES YOU CAN CHOOSE THE BALL, IF YOU HAVE PURCHASED MORE THAN ONE TYPE AT THE SHOP. FOR AWAY GAMES, THE ENEMY TEAM CHOOSES THE BALL.
  4. FAN POINTS: AS YOU PLAY YOU WILL GAIN OR LOSE FAN POINTS. SCORING, WINNING FIGHTS, GETTING ASSISTS AND WINNING THE MATCH WILL GRANT POSITIVE FAN POINTS. LOSING POSSESSION OF THE BALL, LETTING THE ENEMY TEAM SCORE AND LOSING THE GAME WILL SUBTRACT FAN POINTS. FOR EVERY 10 FAN POINTS YOU GAIN A NEW FAN AT THE END OF THE MATCH. FOR EVERY -10 FAN POINTS, YOU LOSE A FAN.
  5. GETTING PAID: AT THE END OF THE MATCH YOU GET A CUT OF THE TICKET SALES. THE MORE FANS YOU HAVE, THE MORE TICKETS YOU SELL. YOU CAN ALSO WIN PRIZES FOR EXHIBITION GAMES AND WINNING THE CHAMPIONSHIP.
  6. SHADY DEALS: WHAT? THIS ISN’T A PART OF SPORTS!

SEASON ENDINGS

DEPENDING HOW YOU PLAY AND HOW MANY TROPHIES COACH HAS GIVEN YOU, ALONG WITH OTHER FACTORS WILL DETERMINE THE ENDING YOU SEE AFTER THE FINALS. CAN YOU FIND ALL THE ENDINGS? YOUR CHOICES MATTER. AFTER THE ENDING, YOU MAY START A NEW SEASON, KEEPING ALL YOUR MONEY, FANS AND TEAM CUSTOMIZATIONS. IN ORDER TO UNLOCK EVERYTHING YOU WILL NEED TO PLAY FOR SEVERAL SEASONS...


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