Tag: indie dev

Unity 5 Issues

UPDATE: A workaround for this issue has been found. Untgrad Fail I was excited to upgrade Super Slam Dunk Touchdown to Unity 5 for the profiling tool and the new audio mixer. The profiler seemed to work, though nothing jumped out at me as a performance problem. I couldn’t...

Unity Slide Show? Because!

Howdy! This is just a quick pre-GDC post because I wrote some slide show code in Unity and thought it might be useful to someone! Backstory: There’s going to be a spare monitor at my GDC Play booth, so I thought it would be handy to run a slide show...

Player Metrics

Showing SSDT at PAX South was awesome for a lot of reasons, but one invisible one was the metrics I was recording with each game. Each play generated a file with player and ball data for the match. Similarly to the player feedback data I talked about in the last post,...

Player Feedback From PAX South is in!

Here it is the Thursday after the show and I’m still getting caught up! I did have a chance to go through and award the SSDT-Shirt to our email winner, Robert. Congrats! While I was at it, I started going through the player feedback. The feedback was given via...